FAQ

If you haven't picked the server, do it here http://risinghub.net/games If you've done it, then check it for empty slot of the faction for your hero by clicking on the server name. If it has empty slot of a right faction and you are still unable to connect for a long time, then try: unpick server, close the game, logout, re-login, re-open the game and re-pick this server.

Votes

Do you like new cool inverted helicopter controls?

Random tip

Pick server before battle!

To have a good ping select game servers closer to your location!

Update 1.0.15.0. Halloween 2019.

Happy Halloween and happy fall for @everyone !  Update 1.0.15.0

Changelog

- NEW client background menu
- Halloween theme playing during the menu/loading screens
- Removed the rocket AA gun mechanics from the game
- Inverted heli controls
- Changed daily spin rewards: less number of fireproof pants, added tonics and a new wrench prize
- Changed widgets store prices: Fireproof pants cost more VP, You can buy widgets with new purchase options: 75 and 100, removed BFunds purchase options
- You can now reload the heli magazine manually
- Added widgets again: Punch and Gazoline
- Profanity ingame chat filters are back

Map changes
- Fixed a bug in Riverside Rush snow map
- Added bizzard effects in other snow maps: Coastal Clash Winter, Riverside Rush Winter
- Removed boats from Wicked Wake map
- Edited Alpine Assault HOTH maps (normal, doomsday and snow versions)
- Fixed jeep headlights for nationals on Buccaneer Bay Winter Night map

Weapons
- Adjustment to SG weapons to reduce the possibility to glitch.
- Fixed all broken knives for commandos (katana, machete ...).
- Fixed stats for stolen and pilfered versions of the pirate pistol. All settings are now referring to EA again.
- Fixed Stolen Side Feeder version with stats from the Side Feeder.
- David's DDay Rifle nerf : more time before using it 0.2 second to 0.4 second. less velocity for bullets 900 to 700. All damages changed between -3 and -5 for the nerf.
- Royal / National Warfighter nerf : less rounds per minute 600 to 470, magazine size from 36 to 30 and reload time from 3 to 4.
- Plasma Forty-Five, Golden Plasma Forty-Five, Pilfered Plasma Forty-Five, Stolen Space-Night Special and Space-Night Special buff : critical hit chance from 0.025 to 0.035, critical hit damage from 10 to 13, rounds per minute from 600 to 700.
- Unrealistic Uber Rifle and Pilfered Unrealistic Uber Rifle buff : increased rounds per minute from 225 to 300 and magazine from 30 to 35.
- Brass-Bender's Chopper and Stolen Brass-Bender's Chopper buff : +2 damage for this buff.
- Surreal Super Rifle and Stolen Surreal Super Rifle buff : rounds per minute increased from 225 to 300. Magazine size 30 to 35.
- Drake's Fire and Drake's Crimson Fire Buff : increased explosion radius, explosion force from 10 to 15 and damage from 18 to 26.
- Doom Skull, Trench Wrecker, Jack-o'-buster, Ben's Bunker Blaster buff : explosion radius increased from 9 to 11. Explosion damage increased from 7 to 12.
- Eraser Ray, Golden Eraser Ray, Pilfered Eraser Ray and Omega Beamer, Golden Omega Beamer, Pilfered Omega Beamer buff : increased critical hit damage from 8 to 10 and magazine size from 120 to 130.
- Bruno's Blizzard and Colin's Cooler buff : increased +3 damage.
- Frosty the Snowgun and The Claus Launcher buff : increased magazine size from 10 to 12 and explosion force from 10 to 13.

70.000 members in Discord!

Another epic milestone of 70K Rising Hub discord members has been reached. It was a week with a lot of creepy attacks on our gorgeous servers, but you are still with us, and therefore we can't thank you enough!.

So, a big THANK YOU to everyone!

Update 1.0.14.1

Hot summer news heroes! 

Changelog 

- NEW client design 
- added NEW desert style map El Alamein + 3 novelty maps made by apachethunder 
- added NEW Night style map Traitorious Trail 
- fixed missing description for weapons in the store 
- tutorial is now working again 

- Pirate pistol nerf 
- Sonic Boom nerf 
- Micro Blaster nerf 
- Flamethrower buff 
- Machete buff 

Map balancing : 
NOTE : punish areas have been added in HOTH gamemodes to avoid spawnkill and protect players. 

- Seaside Skirmish has now a vehicle limit, a new punish area and a HOTH gamemode. 
- Seaside Skirmish Night has night version cars and a new HOTH gamemode. 
- Inland Invasion has a new punish area in the ocean side and the national base 
- Inland Invasion Night same but with night version cars 
- Sunset Showdown has now a new punish area for HOTH gamemode, with less tank spawns near rocket and bases 
- Victory Village HOTH has now a new punish area with a new rocket and more time 
- Buccaneer Bay, Buccaneer Bay Night and Buccaneer Bay Winter Night (HOTH only) have now a new punish area 
- Fortress Frenzy and Fortress Frenzy Night have now a new HOTH gamemode with 2 rockets (one in the castle and one in the village) and night version cars for the night map 
- Lunar Landing HOTH has now a new punish area, new spawnpoints in bases and no more spawns near the rocket 
- Victory Village Doom, Victory Village Night, Victory Village Snow (HOTH only) have now a new punish area, same rockets as the classic VV map and night version cars (for Doom and Night maps) 
- Alpine Assault, Alpine Assault Snow, Alpine Assault Doom have a new HOTH gamemode with a punish area, cars and one rocket in the middle of the map

The Rising Hub project

Listen up soldiers! This is classified information! Rising Hub is dedicated to restoring online gameplay to our favorite Play4Free title. Upset by the fact the game was shutdown in mid-2015, talents from all corners of the globe teamed up to make a dream come true. With most introductory research and proof of concepts completed, the Rising Hub Team is moving at blazing speeds. Keep coming back for more soldier, because we are going to win the war! Woo-hoo!